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 Post subject: Rumored Eldar Classes
PostPosted: Wed Oct 12, 2011 7:32 am 
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Scorpion, Avenger, Warlock, Reaper

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 Post subject: Re: Rumored Eldar Classes
PostPosted: Thu Oct 13, 2011 5:28 am 
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I see alot of 'alt' time being spent as an Eldar in my future if this turns out to be true. :D

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 Post subject: Re: Rumored Eldar Classes
PostPosted: Tue Oct 18, 2011 5:12 pm 
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while it seems good ill be sad if theres no warps D: they would be awsome

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 Post subject: Re: Rumored Eldar Classes
PostPosted: Tue Oct 18, 2011 5:43 pm 
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Do I have this right? (underlined stuff links to lexicanum)


Scorpion:

Looks like a stealth class for DMO. Probably medium armor, plenty of escapes with lower HP or less of a forcefield to stop damage.

Avenger:

Probably a warrior class with the ability to go ranged. Perhaps medium armor with a higher damage shield or HP, and the ability to help out nearby allies with buffs or damage shields.

Reaper:

Looks like a ranged fighter with heavy armor. I'm having a hard time picturing that, as almost all ranged fighters in MMOs have high maneuverability, and "kill it before it gets to you" isn't much fun due to the need to throw in too much slowing and CC. Any ideas?

Warlock:

Caster class with light armor most likely, with the ability to actively stop or reduce attacks using abilities. Hopefully not a healer!


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Thu Oct 20, 2011 12:13 am 
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I'm leaning toward Warlock at the moment. I've always been a fan of mages, so unless they become a healing class, I think it'll suit my play style fine.

I've never liked rogues or heavy ranged classes, so my next choice would be a Dire Avenger. Hopefully they'll toss in some team support to set the baddies apart from the good players. :D


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Sat Oct 29, 2011 1:42 pm 
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Gosh wrote:
Reaper:

Looks like a ranged fighter with heavy armor. I'm having a hard time picturing that, as almost all ranged fighters in MMOs have high maneuverability, and "kill it before it gets to you" isn't much fun due to the need to throw in too much slowing and CC. Any ideas?

Eldar have rangers/pathfinders for the light scout sharpshooter role.

Dark Reapers, like Fire Dragons, are too specialist. I doubt they'll be in Dark Millennium Online.


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Tue Nov 08, 2011 11:31 am 
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I'm seriously dubious of these rumored classes, just look at how much overlap there is between scorpions and BTs rolewise.

Scorpions in WH40k tabletop are heavy armor (same as marines) close combat specialists (like the black templars), for Eldar they are slow moving due to the heavy armor they wear (same movement as marines) but when joined by an exarch they can infiltrate (much like a BT Marshall leading a command squad). Other than the exarch who can be armed with power weapons (like a marshall) the Scorpions are armed with pistols and chainswords (like yer average assault type marine).
Infact the only thing that differentiates scorpions from BTs is that they have a helmet mounted weapon (The scorpions sting) that adds a little firepower whilst they close for melee.

Given that the same source also claims that the factions will have class roles mirrored across factions (WAR style) it seems highly improbable that two nearly identical combat roles should exist side by side on the same faction only to be mirrored on the other faction (4 identical roles in total).
Sure Scorpions are typically portrayed as male but could easily be either sex (in true MMO fashion they'd probably be leggy scorpions with an oversized back and rack), while Banshees are always female in appearance, but nevertheless If I were a game designer I'd still plump for the banshees because they are far more distinctive.
So either they completely change how SS's operate or the rumors have a pretty obvious oversight... Either way I smell a rat.

Quote:


Reaper:

Looks like a ranged fighter with heavy armor. I'm having a hard time picturing that, as almost all ranged fighters in MMOs have high maneuverability, and "kill it before it gets to you" isn't much fun due to the need to throw in too much slowing and CC. Any ideas?

In TT the reaper has medium armor and can fleet of foot for mobility (though needs to be stationary to fire their missile launchers).

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Warlock:

Caster class with light armor most likely, with the ability to actively stop or reduce attacks using abilities. Hopefully not a healer!

Warlocks are medium armor close combat psykers with a great range of support abilities (enhance, conceal, embolden and empower) and one psychic attack (destructor).
On balance they'd probably be support specialists.


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Tue Nov 08, 2011 9:18 pm 
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Quoth wrote:
Warlocks are medium armor close combat psykers with a great range of support abilities (enhance, conceal, embolden and empower) and one psychic attack (destructor).
On balance they'd probably be support specialists.


Aye, but I was trying to fit them within the MMO rather than the universe. If we are to go by the fluff alone, we'll see some serious class overlap as you've pointed out. From the looks of it we're lacking in caster options, though that doesn't necessarily have to change for the game to work.


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Fri Nov 11, 2011 6:42 am 
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Gosh wrote:
Quoth wrote:
Warlocks are medium armor close combat psykers with a great range of support abilities (enhance, conceal, embolden and empower) and one psychic attack (destructor).
On balance they'd probably be support specialists.


Aye, but I was trying to fit them within the MMO rather than the universe. If we are to go by the fluff alone, we'll see some serious class overlap as you've pointed out. From the looks of it we're lacking in caster options, though that doesn't necessarily have to change for the game to work.


Fair enough

Anyhoo this brings me to another reason why I think these rumors may be bogus.
Eldar as a race are noted for being fast moving, highly specialised, agile and evasive, great psykers and last but not least glass tigers (weak defensively but strong on offense) so you'd expect the troop types to reflect this.

However
There are no particularly fast moving troops (though transport options are available they are equally available to all races) like Warp Spiders or Swooping Hawks.

All the troop types in the rumors are medium to heavily armored and the long ranged support guys are not suited to kiteing (evasion)

None of the rumored troop types seem particularly agile,
Scorpions are all about close combat endurance fights against many poorly armored high toughness opponents (orks, nids e.t.c.) and their heavy armor counteracts their natural Eldar speed.
Warlocks wear robes and are highly unlikely to be dancing about the battlefield, their usual role is as an addition to guardian squads as psychic support or as a farseer's retinue.
Dire Avengers are all about a mix of (tbh fairly mediocre) mid to close range fire support and (with an exarch) some limited close combat, but are unlikely to be agile fighters. They will probably run away a lot but really aren't ideally suited for kiteing (for that you'd want warp spiders).
and Reapers are effectively bolted to the ground to enable them to fire their launchers.

Not that these roles can't be altered to make them more agile or evasive but they seem really poor representatives of the Eldar playstyle, for that you'd probably want banshees/harlequins and/or Swooping hawks/Warp spiders.
Dire Avengers are an obvious choice as that way you can have Guardians playable as a stage before DAs, much as scouts are pre marines, though that begs the question of what they'll do for the other aspects if that is the case.
and of course you couldn't have Eldar without seers so the Warlock is obvious.


That said here are some reasons why the rumors may be accurate.

As Warlocks are kinda essential the developers may have felt that the role of a close combat type with a sword/spear - power/force weapon was already covered which would have discounted banshees, and would in turn only leave scorpions as a close combat specialist.
If they had gone for imperial assassins (despite the IOM video not showing anything truly assassin looking) then the role of stealthy, weak, camoflaged long ranged snipers would be taken which would rule out Rangers leaving only Reapers.
Which leaves the mid range shooty types Fire Dragons and Dire avengers. Dire avengers are decidedly meh, but they are the only real all rounder types in the eldar army and do look very much like the rank and file guardians.
Fast moving troops (Warpies and hawks) may pose additional problems for the designers (flight teleportation) that they'd rather avoid for now which would rile them out.

Quote:
Dark Reapers, like Fire Dragons, are too specialist. I doubt they'll be in Dark Millennium Online.

Eldar are all about specialisation! All the aspects are specialists in one role or the other with the exception of Dire Avengers who are crap all over and a little squishy on the side.


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 Post subject: Re: Rumored Eldar Classes
PostPosted: Sat Nov 19, 2011 7:39 am 

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As u guys said before about the male female problem what i think they should do is have male avatars be able to be stricking scorpions and have female avatars be howling banshees, just so they can stick to the lore. I would honestly rather see eldar rangers over dark reapers and to me the warlock is fine but i think some were along the line u should be able to turn into a harleqion regardles of your class. Sorry about the crappy spelling.


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