Lelorelyn wrote:
First of all, you've got it very wrong if you think factions in warhammer are
completely unique. They are different enough, but you have tons of similarities. Tons and tons. Tons and tons and tons.
Just look at Chaos and the Imperium. Eldar and Dark Eldar. Orks compared to the Imperium.
Other than that... a class system where every race has an equal number of class types? Well, who was talking about that?
I was not talking about
all class types here. Just Space Marines and a couple of possible Eldar classes ( or just one). Some are likely going to be different. A Banshee, for example, would probably not fit the exact same role as a SM. Not easily anyway. In fact, Eldar don't have any super-heavy infantry ( other than Wraithguards, kinda...).
But some things are also bound to be similar. Every race just simply has to have at least the basic types of classes like something for close combat, something for ranged combat, support classes of some kind ( which can be different from each other but still can't be too different in their usefulness).
That a Dark Reaper pretty much fills the same niche as an Devastator Marine ( or simply one with a Heavy Bolter or some other heavy weapon other than a Melta)... and that a Havoc Marine basically is the same as an Devastator Marine ( other than one weapon choice)... and a Ork Loota too... anyway, those are just facts and could very well be used in this MMO.
Classes can be different from each other while filling the same role. Races can have some unique stuff... but not all of it.
I mean, do you truly expect Eldar, Chaos and Orks not to have Psykers just as the Imperium does?
Bleh, I have to stop using words like "completely."
I didn't mean to say that each race has nothing the other races have. They all have a pretty basic chain of command, they all have melee, they all have ranged, etc.
My worry is we'll load up the game for the first time, log in, and be faced with choosing a faction/race that is relatively equal to every other. In a given race, I don't want to see Melee 1, Melee 2, Ranged 1, Ranged 2, Psyker 1, Utility 1, and then go to the next race, and see the same exact configuration. And worse, get into the game with a character and find out my Melee 1 is pretty much an exact copy of Melee 1 from a different race, with different colors and animations. Why should a Gnome warrior in World of Warcraft play exactly the same as an Orc? Logically, he'd be forced to play more intelligently and be a bit sneakier simply because he quite obviously does not have the same brute strength an Orc would possess.
I of course expect a given melee character to have basic melee attacks, mitigation, etc, but the play style should definitely be different enough that if the animations and graphics were taken out, you'd still know which race you were playing.
Lelorelyn wrote:
Other than that... a class system where every race has an equal number of class types? Well, who was talking about that?
That's why I didn't quote anyone.
