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 Post subject: Dungeons
PostPosted: Tue May 10, 2011 6:18 am 
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Joined: Mon May 02, 2011 12:39 am
Posts: 12
I would like to see a backstory in every planet we are in the Sargos Sector so we can have dungeons where we face some creatures from the indigene population of the planet , not just the races present in w40k world.

what do you think??


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 Post subject: Re: Dungeons
PostPosted: Tue May 10, 2011 5:36 pm 
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Great idea, would really help tie in the lore/quests for a given zone. I'm all for building world/zone specific lore through as many mechanisms as possible.

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 Post subject: Re: Dungeons
PostPosted: Sat May 28, 2011 10:43 am 

Joined: Fri May 27, 2011 9:36 am
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i would love to see Space Hulks as dungeons, as well as actual honest and for real dungeons. Dungeons packed with Chaos cultists and cowering imperial civilians ( cause i will have a chaos toon).
Another thing id like to see is pve seiges, where you have to storm the gates ( while playing tenacious d) and break the hard points, knock out MG nests, stomp gaurdsmen to paste. And chuck the CO off a turret, or parapet.

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 Post subject: Re: Dungeons
PostPosted: Sun May 29, 2011 9:54 am 

Joined: Mon May 16, 2011 3:45 pm
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I dunno how they'd faithfully recreate it, but a Space Hulk mode (as in, a take on the old board/PC game) would be awesome. Space Hulk was a great game for the PC, and although I never played the tabletop version I imagine it was pretty cool too.


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 Post subject: Re: Dungeons
PostPosted: Sun May 29, 2011 3:57 pm 
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The pc version of Space Hulk was actually a very well envisioned version of the table top game. The Space Hulk pc game still stands as one of my favorite video games of all times, it was really quite cool.

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 Post subject: Re: Dungeons
PostPosted: Fri Jun 03, 2011 5:56 am 

Joined: Thu May 19, 2011 6:01 am
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Some suggestions for dungeons:

-Space Hulks
-Battlefield operations - E.g. Assaults/Defensive/A mix/Assassination/Recon/Recovery
-Xenos/Chaos Temples. Remember the Chaos Hive on Fenris in the first Space Wolves book? Something like that
-Boarding. Hopefully if they implement some form of boarding mechanic that it will allow us to board enemy ships which aren't space hulks.
-Courier. Transport X to Y, protect the package at all costs. For example, perhaps a coveted relic that is significant to both sides


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 Post subject: Re: Dungeons
PostPosted: Mon Jul 11, 2011 4:23 pm 
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Joined: Mon Feb 07, 2011 8:06 am
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Id love to see some native species, but considering that chaos controlled the planet they will most likely be corrupted

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 Post subject: Re: Dungeons
PostPosted: Wed Jul 13, 2011 1:42 pm 
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dechuri wrote:
Id love to see some native species, but considering that chaos controlled the planet they will most likely be corrupted


Eldar Wyvern, Eldar Wyvern, Eldar Wyvern, Eldar Wyvern, Eldar Wyvern, Eldar Wyvern!!!!!


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