Alright, I thought I'd post another of my ideas. Feel free to stop me if you wanna.
So, tightly knitted to the other idea I posted in the General forum, it's also about adding interesting content from the Warhammer 40k universe ( people enjoy calling the stuff
fluff, as you all most likely know..) into the game. It's an old idea of mine, I think I had it way back when I first heard of DMO.
Recently I tried to mash some improvement into the concept and figured out some aspects of it would actually be quite useful for instanced PvP concepts. Some stuff would actually fit well into the PvP match types thread... but as they're not ideas solely tied to a defined PvP match but rather just an addition to instanced PvP altogether I decided to make a new topic about it.
Yes, I'm being crazy nerd again. Sorry.
The idea...The idea was originally about players being able to acquire certain
points in PvP matches by fighting and fulfilling objectives ( nothing like Honor Points, more like something tied to a single BG/Scen) which they then would be able to use to "
respawn" as a
special type of character if they so choose.
The things I had in mind were stuff like Terminators, Sternguard/Vanguard Veterans ( Sword Brethren in the case of BTs), Apothecaries, Chaplains, Techmarines, Grey Knights, Deathwatch SMs, Inquisitors of all three Ordos... Stormtroopers ( given they're not a class), Ogrynn, Chaos Champions of This or That One, Daemons, Farseers, Autarchs, Exarchs, Avatars of Khaine... Dreadnoughts and Wraithlords were on the list too. That kind of stuff. It's a long list, you can imagine.
It was intended to last for the duration of the match. Other specific things I imagined were not being able for more than a couple of players per match to "ascend" at any given time. The things were not even meant to be ridiculously overpowered, just as close to the power they'd have in fluff as possible. They'd also award extra points ( like Honor) for opponents if they'd get vanquished.
And I didn't even mean for
all of those or
any to be available in any type of match. Maybe just some specific ones. Or maybe just in some very specific ones? Different types of choices for difference BGs?
The whole point of this would be to make stuff a bit more interesting. May obviously lead to balance issues and strange situations.
My questions to you are:
1) What do you think?2) Do you think it would be worth it to try to make such a concept work just for the sake of adding some "spice" and fluff?Also, tied to the PvP match types thread, something along the lines of having characters assume special characters ( but without having to buy something like that for points) could be tied to certain types of objectives. Like the Assasinate idea
dechuri had... but also so much more.
Any thoughts on that perhaps?